Showing posts from 2015

Own your destiny/doom

I'm a little bit crazy, always have been. I think that if I were to follow my path that I may get into an accident and die, because the decisions I may take aren't rooted in the normal reality. Rather it would be intuition, and who knows what forces beyond have influence over me. so I've always thought I would be led in-front of a truck by unseen forces and KABLAM, no more Samuel. This is not suicidal thinking, its not rooted in depression so have no fear that I will top myself, its got nothing to do with that.

Its more to do with: breaking out into song in a public place because you want to. getting up and walking through that door simple because you felt something. laughing heartily for the thoughts in your head when other people are around to see you. Walking your path, the path nobody else can see, that you don't know where it leads, it might lead in-front of a truck.

But there exists fear of my path leading me to my doom on a whim because I am a little bit nuts. …

Random Project Thought: Custom robots trained to move using AI.

I was thinking about robots today, probably because of the concept robots blog which i am subscribed to, and the thought occurred to me of how it would be fun to build your own virtual robots.

Surely this has been done before, pretty sure I've seen games based on this already.

So the simple idea is that you provide an interface to construct 3D objects and join them together with standard joints, like ball and socket, hinge, cylinder, etc.

But programming up the movement algorithms seems like a big leap, and animating them by hand seems problematic, but i guess it would be ok.

So something like this:

Training the actions required would be aligned to the typical first person shooter controls.

The system by itself could be done quite poorly, but with some thought into the user interactions it could be a good opportunity to make a good deathmatch game.

If you didnt quite train your robot well enough it would show while in use and you could …